![]() ![]() Discord missiles would also be a thing so buzzdorids as you correctly assessed. Also wouldn't be surprised if that Bullseye arc didn't play into it somehow. I wouldn't be surprised if this thing wasn't a 4 Attack 4 Evade ship. The greatest interceptor ever built, small, fast, and very heavily armed. expect this to handle a lot like an Ewing. Yes shockingly this is also not a bomber in cannon but a muscle car of a starfighter, designed to go fast and shoot hard. Interested to see which ones other than the Phantom 2 version will make it over.īelbullab-22. There are a lot of different versions of this. As a support ship, it would need a lot of tools since it has no guns. expect a 180 degree forward arc and maybe even a rear arc, these things are covered in guns and cannons. HMP stands for Heavy Missile Platform after all. Similar to Scurgg and Kwing but not a bomber. ![]() And hey, we might actually get generic ones this time. Numerous guns so it packs a punch.ĪRC-170. This one will be weird but a welcome large ship for the republic. Not sure if swarmable, we sure never see them swarming. The main replacement for the V19 torrent as a mainline starfighter, expect it to be significantly better than a regular Z-95. ![]() Expect more armor, slower speeds but with a turret primary weapon as well as a forward arc. Expect it to be able to pull maneuver shenanigans.īTLB Y-Wing. Think more Tie Phantom than Tie interceptor. Depends on Jedi to overcome the weakness of low hull and shields. It's not a mass production model so fewer corners cut and more icing on the proverbial cake.ĭelta-7. More experimental than the Lambda so expect more gadgets and greater design options but more expensive. Faster but likely less maneuverable at lower speeds. Smaller than an LAAT/i so maybe less hull. Better shields which the LAAT/i lacks, but has limited weapons, something the LAAT/i does not want for. Somewhere between the Auzituck and the TIE Reaper or Uwing, remember LAAT/i are big. It barely has enough space for a pilot let alone a bomb bay. It is a fast Interceptor designed to protect capital ships from bombers and assault fighters. This is the father of the TIE fighter and the Awing. Another poor soul betrayed by Star Wars Battlefront 2 (not the new one). It had to cover a lot of roles at the beginning of the Clone Wars before the later Republic designs replaced it. It's a mainline starfighter designed for attacking enemy fleets and punching through fighter screens and protecting Ywings. V19 Torrent, this is far more like an Xwing than an Awing. Naboo N1 Pretty accurate, description, a sleek mainline starfighter somewhat a hybrid of an Awing and an Xwing. You've got a rough idea for some of the ships but many of them you have been misinformed about. Stealth reduces effective attack range when defending (Attacker has to close to Range 2 to engage F-22).Ok, there are a few things that need to be cleared up. ![]() Possibly add ground targets, requiring SEAD or jammer loadouts. AIM-9X has range 1-2, has 180-degree firing arc. Sparrow has range 1-3, but the attacker has to keep the defender in their firing arc. Missiles would have difference characteristics: - Sidewinder has range 1-2. Missiles have a travel time of 1 range per turn, and have a maneuverability score showing how sharp they can turn to hit a target.ĭefending aircraft must attempt to outmaneuver a missile or use countermeasures (or both). Replace "stress" with "stall," requiring an aircraft to do a certain maneuver (think 2-3 straight) to recover from the stall. Same basic ship layout lose the shields all(most) aircraft have a gun with Range 1 and loadout slots for missiles. One of my friends and I came up with a scheme using basically X-Wing as a template. I think they need to do an "Ace Combat" style of game using modern aircraft. ![]()
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